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RS2 Campaign is here.

 
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Campaign has been released
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Kingsotn Canberra AU
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Multi-player campaign has been released as part of the latest update.
I have set up server 1 as a dedicated campaign server for the moment.
TWI totally ballsed up the initial release of campaign for RO2 so hopefully they learnt from that god-awful experience and have delivered a truly brilliant campaign mode.
I just had a quick look at the backend for the campaign and it is possible to tweak what maps are available in each region. There was a hell of a lot of map tweaking for the RO2 campaign to get it right and I reckon it might be the same for RS2. One zone has Hue City supremacy!
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20-09-2018, 10:20 AM
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Looks pretty sweet, any idea on the duration of one full campaign? I never played RO2 so i'm not sure what that was like
20-09-2018, 12:23 PM
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melb AU
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still got this bug when a new map loads it kicks you and put you in a queue for like two seconds then rejoins.
20-09-2018, 07:56 PM
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@Jeddaz a campaign is usually a couple hours or so. Depends on the maps. It usually does a lot of quicker small maps and a few larger longer ones.
21-09-2018, 02:09 PM
Private
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Campaigns fun but gets very boring fast especially if one team is better than the other.
I'm not sure, but last night I saw both servers were running campaign.. could be wrong.
Would be nice to have a mix in the servers or themed days of the week for campaign?
21-09-2018, 05:22 PM
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i dare say in a few weeks we will be doing sunday campaign nights like we did for RO/RS
21-09-2018, 11:05 PM
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melb AU
Posts: 300
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I think it should be a Sunday night thing.. like it was in ro2.
But still it needs a few more playthroughs for people to get used to it.... I remember in the past we had some epic campaigns with evenly matched teams.
22-09-2018, 01:27 AM
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Kilsyth, VIC
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+1 for sunday nights!
22-09-2018, 09:15 AM
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Kingsotn Canberra AU
Posts: 1,301
Joined: Sep 2012 Achievements: No achivements
Yep once Campaign gets a bit more play time the admin group will work on a long-term strategy.
Rationing Campaign could be an option and there are also the matter of maps that are in each region as this can be tweaked.
TWI / Antimatter might do a patch to fix something or other so will be keeping an ear to the ground about that. There also seems to be the abandonment of players from poor performing teams that is becoming a major issue with this iteration of campaign.
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23-09-2018, 07:17 PM
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Campaign should be 100% of the servers.

Look at the player numbers, apart from the initial release and free weekend, they are at an all time high:

https://steamdb.info/app/418460/graphs/

Its much more fun playing with the same team each round, rather than just randomising the teams.
23-09-2018, 07:55 PM


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