i dont see the need for mg's to have nades American Mg dont get them German Mg dont need em they are a support weapon not a rifleman or a assault class
HOTW Discussion
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Can we please have the WF maps limited? Had Omaha so much it just kills the server, or prevents growth at all. Maybe just Hotw 1 night a week?
Yeah, I hate to say this but I think we should consider removing the WF maps from rotation for the time being. As much as I enjoy HOTW it is killing the server pop, kinda getting the feeling that some skanky regulars are voting in WF maps to deliberately drive players off the server.
[img]http://i.imgur.com/CpcmUtL.gif[/img]
Skanky doesn't have regulars.
It's a case of people not knowing what the hell heroes of the west is. Australians seem to live under a rock.
Combined servers in other parts of the world don't see a 50-70% drop in players when a WF map is voted. It's around a 20% drop. Possibly due to the existance other dedicated servers running HOTW only. People know about it. They don't here.
It's a case of people not knowing what the hell heroes of the west is. Australians seem to live under a rock.
Combined servers in other parts of the world don't see a 50-70% drop in players when a WF map is voted. It's around a 20% drop. Possibly due to the existance other dedicated servers running HOTW only. People know about it. They don't here.
(22-04-2016 03:12 AM)Lemonater47 Wrote: Skanky doesn't have regulars.
It's a case of people not knowing what the hell heroes of the west is. Australians seem to live under a rock.
Combined servers in other parts of the world don't see a 50-70% drop in players when a WF map is voted. It's around a 20% drop. Possibly due to the existance other dedicated servers running HOTW only. People know about it. They don't here.
Kinda going well past the point Lemonater.
I know this is personal given your participation in HOTW, but knowledge or lack thereof at the moment is not going to help the immediate problem. The majority of the time when a WF map is voted in it clears out a sizable portion of the server. A good number of players just don't like it, and as much as many of us do enjoy HOTW it's pretty hard to with less than half a server.
Also given how skanky seems to fill I rather doubt each and every time the majority are completely new players. If you can't call them regulars, I ponder exactly what you can call them.
Well, outside of a list of colourful profanities. One of my last times on when Omaha was voted there were at least two players mentioning skanky before quitting, encouraging others to join.
Could be wrong, as I said, just a hunch.
I'm all for running a HOTW only server and encouraging people to try it out, but as it is, including the WF maps with everything else is doing more harm than anything.
[img]http://i.imgur.com/CpcmUtL.gif[/img]
I have put the server back onto the set map list with a mutator that will load maps according to the number of people in game.
The current list is this.
They way it works is it works down the list, if the server meets the min and max player condition, then the map will load, if not it moves to the next map.
Then after that map it continues down the list in a similar fashion.
Some of the min and max player numbers might need a tweak.
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="WF-OmahaBeach")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=50,MapURL="TE-Coldsteel_MCP")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=40,MapURL="TE-Apartments")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="RSTE-Kwajalein")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="WF-Hill400B3")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="TE-Spartanovka")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="RSTE-OtoriShima_MCP")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="TE-Gumrakstation_MCP")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-Saipan")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="TE-DerlwanBerg")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="WF-SaintComeDuMontB4")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-Tulaoutskirts_MCP")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-Hanto")
MapFilters=(MinPlayerCount=25,MaxPlayerCount=64,MapURL="TE-CommissarsHouse")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="RSTE-Bataan")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=40,MapURL="TE-GrainElevator")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="WF-Oosterbeek")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=50,MapURL="TE-Station")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-PhosphatePlant_MCP")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-FallenFighters")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="TE-BarrikadyFactory")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="WF-Stavelot-A")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-GuadalCanal")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-MyshkovaRiver_MCP")
MapFilters=(MinPlayerCount=25,MaxPlayerCount=64,MapURL="RSTE-IwoJima")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-MamayevKurgan")
MapFilters=(MinPlayerCount=25,MaxPlayerCount=64,MapURL="RSTE-Stream")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="TE-PavlovsHouse")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-Peleliu")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-RedOctoberFactory")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-Hanto")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="WF-PortBrest")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=40,MapURL="TE-Barracks")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-Rakowice_MCP")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-Betio")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-BridgesOfDruzhina_Harley_03")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-Kobura_MCP")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-Winterwald_MCP")
The current list is this.
They way it works is it works down the list, if the server meets the min and max player condition, then the map will load, if not it moves to the next map.
Then after that map it continues down the list in a similar fashion.
Some of the min and max player numbers might need a tweak.
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="WF-OmahaBeach")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=50,MapURL="TE-Coldsteel_MCP")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=40,MapURL="TE-Apartments")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="RSTE-Kwajalein")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="WF-Hill400B3")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="TE-Spartanovka")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="RSTE-OtoriShima_MCP")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="TE-Gumrakstation_MCP")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-Saipan")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="TE-DerlwanBerg")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="WF-SaintComeDuMontB4")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-Tulaoutskirts_MCP")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-Hanto")
MapFilters=(MinPlayerCount=25,MaxPlayerCount=64,MapURL="TE-CommissarsHouse")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="RSTE-Bataan")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=40,MapURL="TE-GrainElevator")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="WF-Oosterbeek")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=50,MapURL="TE-Station")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-PhosphatePlant_MCP")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-FallenFighters")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="TE-BarrikadyFactory")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="WF-Stavelot-A")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-GuadalCanal")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-MyshkovaRiver_MCP")
MapFilters=(MinPlayerCount=25,MaxPlayerCount=64,MapURL="RSTE-IwoJima")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-MamayevKurgan")
MapFilters=(MinPlayerCount=25,MaxPlayerCount=64,MapURL="RSTE-Stream")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="TE-PavlovsHouse")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-Peleliu")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-RedOctoberFactory")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-Hanto")
MapFilters=(MinPlayerCount=20,MaxPlayerCount=64,MapURL="WF-PortBrest")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=40,MapURL="TE-Barracks")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-Rakowice_MCP")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-Betio")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-BridgesOfDruzhina_Harley_03")
MapFilters=(MinPlayerCount=0,MaxPlayerCount=64,MapURL="RSTE-Kobura_MCP")
MapFilters=(MinPlayerCount=30,MaxPlayerCount=64,MapURL="TE-Winterwald_MCP")
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