Moderator
Sydney AU
Posts: 475
Joined: Sep 2012
Just as a precursor i have really enjoyed my 18 hrs thus far in Heck Let Loose.
What i like:
-Tank game play is fantastic when a part of a 3 man crew with clear direction and mission objectives, i personally prefer to play as Tank commander and sit in the commander seat to help direct the driver and gunner while also having 360 vision with the sights. With continued updates the smaller annoying aspects will only make it better in my opinion. at the moment the tank can get stuck on a few small models which can be a bit annoying.
- With clear command to SL communication the game plays extremely well with the flow and ebb of front lines and movement of Armour to react to thrusts by the opponent. Even when losing a retreating defense is still extremely fun.
- The Character and weapon models look fantastic.
- The gun play whilst not as fine tuned and responsive as Red Orchestra, is currently in a passable state with further patches and updates hopefully addressing a few of the problems.
- The three maps currently on offer are quite varied and mostly enjoyable, I love Hurtgen Forrest with its large tree groupings and the center of the map being a Siegfried line No Mans Land kind of struggle. Foy is fantastic, especially defending and attacking the Town of Foy itself. the final map on offer 'St Marie Du Mont' which is large paddocks with hedgerows and crashed gliders, it can create a lot of choke points and lead to some brutal amounts of carnage.
- i enjoy the current ease of returning back to the fight after dying, it isn't as easy as RO2 with spawning on squad leader, but it isn't as long as post scriptum or squad.
What i don't enjoy about the game thus far.
- The Net code stability can be highly questionable a lot of the time and at the edge of your View distance you can sometimes see enemy soldiers not smoothly moving across your view, but stutter across, making even an attempt at a shot impossible, also i notice a lot of rubber banding at certain points of the game which can really take away from the fun.
- The sound engine is just passable for weapons and such, also with no voice lines in the game at the moment it can feel quite sterile in game at times.
- I hate the current bolting of the Kar98k, it feels very jarring and janky in comparison to Red Orchestra's bolting.
- With there being 3 main Voice channels command, Squad and Local VOIP it can get quite hard to distinguish between the 3 and if it is an overly active command chat, i.e some old bugger takes 3 sentences to tell command a tactical update of the battle, your voice channels get flooded with an overload of information. i found this especially jarring when trying to command a tank and the command chat was in constant use. i would enjoy there to be 3 separate options to change levels of volume for the 3 voice channels.
All in all i am happy to have joined early access for this game as it has tickled my itch for a fun, gritty WW2 title.
Additionally next month the devs are adding a Normandy Landings map which looks like a tonne of fun!
[IMG]https://i.imgur.com/HPsmRBk.jpg[/IMG]